Europa Universalis IV:
The History of Human Civilization is always fascinating to learn about and the experiences those old age people had isn’t something that you can do today.
Well, you can definitely experience and handle various aspects of history by playing Europa Universalis IV. Europa Universalis IV (EU IV) is a Strategy Video Game developed by Paradox Development Studio and published by Paradox Interactive.
In this game, you can control any nation within the period of the Renaissance and the Enlightenment (1444-1821). Various activities such as Trade, Colonisation, Warfare and Diplomacy can be carried out in any desirable way with complete freedom to the player.
History Of Europa Universalis IV:
The successor to the series of Europa Universalis can be called a great strategy video game.
This game developed by Paradox Development Studio and is published by Paradox Interactive. The game was made available to the people after 13 August 2013.
In this game, you have the control over an entire nation with the time period ranging from the Late Middle Ages through the Early modern period (1444 to 1821 AD). You are allowed to do various kinds of activities like conduction of trade, colonisation, warfare and diplomacy.
Some Important Features of Europa Universalis IV:
Alternate Possible Histories:
Although you are compelled to choose a nation available in the World Map of that period, how you run a Nation with respect to various parameters like Trades, Colonisation and Warfare is completely in your hands and hence, it adds an element of the experiment in the Game.
Knowing the events in history is one thing, but making alterations and seeing drastic variations in the course of History is a very exciting thing and that’s what makes EU IV a very interesting Game to play.
Hence, even if you played the Game once, you would always find the game interesting because you can always find new and wiser strategies to play it in completely different ways.
The Game will always progress very accurately according to what strategy you are implying. Many strategies can be made, some can be inclined towards War, some towards profit and progress, some towards world affairs etc.
The Great thing about EU IV is that it will always work the way your mindset is and that’s what you will enjoy a lot. Unlike various Games which have a predefined plot, EU IV provides you with the freedom to imply anything that you would like and experiment various strategies to get exact outcomes accordingly.
In many Strategy games, where you develop your own kingdom and might compete in multiplayer, but whatever you do in your kingdom does not have a great influence on what is going outside.
But in EU IV, whether you play single player or multiplayer, as there are many other countries in the map, what decisions you make has an impact on other countries and they will affect your progress accordingly.
Hence, there are a lot of relative things to keep in mind while strategizing your gameplay. Such realistic mechanism is very rarely seen in the video gaming world.
You can encounter various affairs relating to many nations such as Russia, America, Spain, France etc and play with your mind strategy to simulate how these countries would have been due to small alterations in historic events.
Improvements over Europa Universalis III
- Smoother Gameplay
- Improved and enhanced UI
- Better War Mechanics
- Better Diplomacy
- Better Graphics
- A more justified difficulty curve
- More flexible ways to play and progress
- Better Multiplayer Mode
Overall, a very substantial improvement over the last versions of EU III are seen in EU IV
Only in the ironman mode, the achievements can be made. Thus, using this mode will indeed disable the console.
Note : Use < > instead of ( ) while using EU 4command in the console terminal.
Europa Universalis 4 Cheats and Console Commands list:
One thing to remember before going further is that a lot of the codes can be disabled if you just repeat the same command. So it very important to reload the save or exiting the game will be needed.
Thing You Should Know Before Using Europa Universalis 4Cheats:
When the game is active, press ~ for the console window to displayed the console terminal. After that, you can use any codes (mentioned below). Then press Enter key in order to activate the same cheat function as mentioned.
By now, you must’ve noticed that the console is quite common in a lot of games, and is a text field where you are supposed to enter the commands to the game engine.
A lot of things are possible through the console and some of them are mentioned here.
The console can be opened using the tilde (~ or `) key on maximum keyboards which are based on English layout. But, if yours is different then try pressing the left ALT key and then press 2 which is succeeded by 1 on your numpad.
Commonly Used Europa Universalis 4 Cheats and Console Commands:
|cash (Insert Number) [(Country tag) OPTIONAL]||Extra Money|
|manpower (Insert Number) [(Country tag) OPTIONAL]||Extra manpower (in thousands)|
|sailors (Insert Number) [(Country tag) OPTIONAL]||Extra sailors|
|prestige [ ( AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Adds prestige. Gives 5 prestige if no amount is given.|
|legitimacy [(AMOUNT)] [(Country tag) OPTIONAL]||Sets the legitimacy of the current ruler|
|adm [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get administrative power points (if not specified, gives 999)|
|dip [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get diplomatic power points (if not specified, gives 999)|
|mil [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get military power points (if not specified, gives 999)|
|yesman||Toggle AI diplomatic responses (on: always accept; off: normal response)|
|fow||Toggles fog of war on/off|
|ti||Toggles terra incognita on/off|
Complete List Europa Universalis 4 Cheats Of Console Commands:
|add_age [ ( Country tag) OPTIONAL]||Set age of current heir to 15 years.|
|add_backer [ (prov id) ]||The province becomes a backer of the current issue in the parliament.|
|add_baseunrest [(Province ID)] [(Base Unrest)]||Adds base unrest to a province|
|add_cardinal||Adds 1 new cardinal to a Catholic nation|
|add_cb [(casus belli tag)] [(target country tag)] [(Actor Country tag) OPTIONAL]||Add casus belli against target country|
|add_claim [(Province ID)] [(Country tag) OPTIONAL]||Adds a claim to the province.|
|add_colonist [(Country tag)]||Adds a colonist to the country.|
|add_consort [(Target Country Tag) OPTIONAL] [(Origin Country Tag) OPTIONAL]||Adds a consort from a tag|
|add_core [(Province ID)] [(Country tag) OPTIONAL]||Add core|
|add_diplo [(Country tag) OPTIONAL]||Adds diplomatic enroute|
|add_faction [(factionname)]||Adds a Faction to your country|
|add_heir [(Target Country Tag) OPTIONAL]||Adds an heir (The current heir is immediately killed.)|
|add_idea_group [(Idea group key)] [(Country tag) OPTIONAL]||Adds the specified idea group|
|add_interest [(Country tag)]||Add specified country tag to your interest|
|add_issue [(issue tag)]||Adds issue to a parliament.|
|add_liberty_desire [(Amount)] [(Target Country tag) OPTIONAL]||Adds liberty desire|
|add_local_autonomy [(Province ID)] [(Amount)]||Adds local autonomy to a province|
|add_loyalty [(Target Estate)] [(Amount)]||Adds loyalty to target estate|
|add_missionary [(Country tag)]||Adds a missionary to a country|
|add_natives [(ProvinceID)] [(Amount)]||Add natives to given province (100× [(Amount)])|
|add_opinion [(Actor Country tag)] [(Target Country tag) OPTIONAL]||Add opinion to/from tag|
|add_pa [(Country tag)]||Add patriarch authority to tag|
|add_permanent_claim [(Province ID)] [(Country tag) OPTIONAL]||Add permanent claim|
|add_pi [(Country tag)]||Add papal influence to tag|
|add_reformlevel [(Amount)]||Adds imperial reforms to the Holy Roman Empire|
|add_republican_tradition [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get republican tradition|
|add_trait [(personality tag), (heir) OPTIONAL, (consort) OPTIONAL]||Add ruler personality|
|add_unrest [(CID Type)] [(CID Index)] [(Unrest)]||Adds unrest to a faction|
|adm [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get administrative power (default value: 999)|
|admiral [(fire)] [(shock)] [(maneuver)] [(siege)] [(Country tag) OPTIONAL]||Create an admiral|
|ai_minister [(0 = army, 1 = diplomacy, 2 = trade)]||Enables/Disables specific AI ministers|
|ai(ai) [(Target Country Tag)]||Enables/Disables AI for all nations or a specific tag|
|aiinvalid||Print invalid AI command counts|
|aiview||Toggles additional AI info|
|annex [(Target Country Tag)] [(Actor Country tag) OPTIONAL]||Annexes the specified tag without adding cores|
|army_tradition [(Amount)] [(Target Country tag) OPTIONAL]||Adds army tradition to the player|
|authority [(AMOUNT)] [
(Country tag) OPTIONAL]
|Add to a country’s authority (Inti religion)|
|autosave||Triggers an autosave|
|balance||Balance data dumped to game.log, with regions (development,number of provinces) and countries (tax, manpower, development, number of forts).|
|bearhaslanded [(Province ID) OPTIONAL]||An unwise command to use
Spawns Jan Mayen.
|canals||Debug canals on map|
|cash [(Amount) OPTIONAL] [(Target Country tag) OPTIONAL]||Adds ducats to the treasury. Default is 5000 ducats.|
|change_religion [(province ID)] [(religion)]||Change religion of the province
The religions have the following identifier:
|– Catholic: catholic|
|– Protestant: protestant|
|– Shinto: shinto|
|– Mayan: mesoamerican_religion|
|church_power [(Amount)] [(Target Country tag) OPTIONAL]||Adds church power to the player (Protestant religion)|
|clear||Clears the console|
|clr_consort_flag [(Tag)] [(Flag)]||Clears a global flag|
|clr_flag [(Flag)]||Clears a global flag|
|clr_prov_flag [(Flag)] [(Province)]||Clears a flag from a province|
|collision(debug_collision)||Toggles debug display of normals/bounding boxes/collision|
|colonize [province ID]||Colonizes and cores a unsettled province (and gets some prestige). The province retains its original culture and religion.
Note: Works also for settled provinces and keeps any previous owner’s core.
|combatsound||How often does the combat view give a random sound? 0-50|
|control [(Province ID)] [(Country tag) OPTIONAL]||Changes the controller of the province.|
|controll [(Province ID)] [(Country tag) OPTIONAL]||Changes the controller of the province.|
|corrupt [(AMOUNT)] [(Country tag) OPTIONAL]||Sets the corruption of the country to the given amount.|
|country_modifier [(country tag)] [(Modifier type)]||Show country modifier values.|
|create_march [(Target Country Tag)] [(Actor Country tag) OPTIONAL]||The specified tag becomes a march (of the actor country).|
|culture [(Province ID)]||Changes culture on a province to your primary culture|
|date [date in format yyyy.mm.dd]||Changes current date|
|debug_info||Toggles Debug info|
|debug_mode||Makes some debug features available. Displays province ID, country tag, and border distance when mousing over provinces.|
|debug_nogui||Toggles GUI on/off|
|debug_reload_areas||Reload map areas|
|debug_reload_regions||Reload map regions|
|declare_war [(attacker tag)] [(defender tag)] [(call willing allies)]||Declares war between two nations (no CB)|
|delete_wars [(Country tag) OPTIONAL]||Delete wars without removing truces|
|die(kill) [(Target Country Tag) OPTIONAL]||The ruler (of the specified country) is killed.|
|dip [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get diplomatic power (default value: 999)|
|diplocount||Prints out global diploaction statistics to game.log|
|diplomacy_info||Print summary information about currently active diplomatic relations. to console|
|disaster [disaster_key]||Adds 100 progress to a disaster|
|discover [(Target Country Tag)] [(Actor Country tag) OPTIONAL]||Discover capital of target tag|
|doom [(AMOUNT)] [(Country tag) OPTIONAL]||Add to a country’s doom (Nahuatl religion)|
|economy||Prints out global economy statistics to game.log|
|embrace [(Province ID)] [(institution name) optional]||Embraces all institutions in a province|
|epicfail [(Target Country Tag) OPTIONAL]||Makes all spies of target country fail|
|event [event id] [(Target Country Tag) OPTIONAL] [(Option id) OPTIONAL]||Executes an event|
|exhaust [(Amount)] [(Country tag) OPTIONAL]||Alter your war exhaustion|
|fast_diplo||Ignore the date check for enroute diplomats|
|favors [(Target Country tag)] [(Amount)]||Adds favors with target country|
|fervor [(Amount)] [(Target Country tag) OPTIONAL]||Adds fervor to the player (Reformed religion)|
|form_union [(Country tag)] [(Country tag) OPTIONAL]||Forms Union with target|
|fow(debug_fow) [(Province ID) OPTIONAL]||Turns off fog of war in a province or in general|
|frenzy||Force enable Great Power frenzy!!!|
|frenzy_off||Force disable Great Power frenzy!!!|
|gamespeed [speed (0-5)]||Set the current game speed, pausing the game at speed 0.|
|help [command name]||Print out all console commands or a specific command description.|
|helphelp||Displays “No help for you!” in the command box|
|helplog||Print out all console commands to game.log file.|
|horde_unity [(AMOUNT)] [(Country tag) OPTIONAL]||Set the unity of a horde|
|ideadump||Dump all countries that have generic national ideas to game.log|
|imperial_authority [(Amount)] [(Country tag) OPTIONAL]||Increases the imperial authority of the emperor.|
|inflation [(Amount)] [(Country tag) OPTIONAL]||Increase your inflation|
|integrate [(Target Country Tag)] [(Actor Country tag) OPTIONAL]||Integrates the specified tag into actor’s country (adds cores)|
|karma [(Amount)] [(Target Country tag) OPTIONAL]||Adds karma to the player (Buddhist religions)|
|kill_cardinal [(Countrytag) OPTIONAL]||Kills first cardinal in the list|
|kill_consort [(Target Country Tag) OPTIONAL]||Kills your consort|
|kill_heir [(Target Country Tag) OPTIONAL]||Kills the heir of a tag|
|kill_leader||Kill a random leader with given death caus|
|leader [(fire)] [(shock)] [(maneuver)] [(siege)] [(Country tag) OPTIONAL]||Creates a general with the given values.|
|leak_gpu [Chunk size (bytes)] [Number of Chunks]||Leaks GPU memory|
|legitimacy [(AMOUNT)] [(Country tag) OPTIONAL]||Set the legitimacy of the ruler|
|low_memory||Simulates a low memory alert and tries to reduce memory usage|
(Country tag) OPTIONAL]
|Toggles lucky nation status.|
|manpower [(Amount)] [(Target Country tag) OPTIONAL]||Adds manpower to pool (1000× [(Amount)]) (default 5)|
|map_random [(seed=-1)] [(restore)] [(nosmooth)] [(nosmoothcoasts)] [(topology)] [(terrain)] [(colormap)] [(minimap)] [(rivers)]
|Randomize new world part of map (heightmap, terrain, …)|
|map_vertextextures||Toggle map rendering with vertex textures|
|mapmode [Mapmode type (int)]||Change mapmode.|
|memory||Prints out the used memory|
|mil [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get military power (default value: 999)|
|morehumans(humans) [num]||Adds more humans|
|msg||Toggles all messages popup|
|native_uprising [(ProvinceID)]||Create native uprising in given province|
|navy_tradition [(Amount)] [(Target Country tag) OPTIONAL]||Adds navy tradition to the specified country|
|nextsong||Changes the currently playing soundtrack.|
|nolimit_missions||Removes the limit of number of major missions to choose from|
|nopausetext||Toggles the pausebanner for nicer screenshots.|
|nudge||Go to the nudge tool|
|observe_mode||Changes to the observe mode|
|observe(spectator)||Switches to play no country at all, and no longer shows messages or pauses the game|
|oos||Make the client go oos|
|own [(Province ID)] [(Country tag) OPTIONAL]||Changes ownership of a province|
|own_core [(Province ID)] [(Country tag) OPTIONAL]||Changes ownership of a province and adds core|
|piety [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Adds piety. (Muslim religions) (default: +10)|
|pirate [(Province ID)]||Starts a Pirate in a province|
|poll||Polls valid Events|
|population [(ProvinceID)] [(Amount)]||Adds population to a province. (Only for colonies.)|
|power [(stability/tech_table_key/idea_key)] [(Country tag) OPTIONAL]||Adds the specified idea group|
|powerpoints [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Get power in all powers. Maximizes monarch points if no number specified.|
|powerspend||Prints out global powerspend statistics|
|prestige [(Amount)] [(Country tag) OPTIONAL]||Increases the prestige of the specified country. (default value: 5)|
|prices||Price Info to game.log|
|print_flags||Prints global flags|
|print_prov_flags [(Prov ID)]||Prints province flags|
|PrintSynchStuff||Prints random count and seed|
|protectorate [(Target Country Tag)] [(Actor Country tag) OPTIONAL]||Protectorate the specified tag|
|province_modifier||Show province modifier values.|
|reform [(Target Province ID)]||Begin reformation in the specified province ID|
|refreshknowledgecount||Refresh knowledge perf couner|
|reinitchat||Posts a CChatSyncAllCommand|
|reload [file name]||Reloads the gui or lua file|
|reload_canals||Reload the canal bitmaps|
|reload_heightmap||Reloads the heightmap|
|reload_lakes||Reloads the lakes|
|reload_map||Reloads the map|
|reload_provincemap||Reloads the provincemap|
|reload_straits||Update strait vertex buffers|
|reload_treemap||Reloads the treemap|
|reloadfx [Arguments: map/mapname/postfx or *.fx filename]||Reloads the shader|
|reloadinterface||Reloads the entire interface|
|reloadloc||Reloads the localisation|
|reloadtexture [texture file name]||Reloads the specified texture|
|reloadtradewinds||Reloads trade winds|
|remove_cb [(casus belli tag)] [(target country tag)] [(Actor Country tag) OPTIONAL]||Remove casus belli from target country|
|remove_claim [(Province ID)] [(Country tag) OPTIONAL]||Remove claim|
|remove_core [(Province ID)] [(Country tag) OPTIONAL]||Remove core|
|remove_defender_faith||Removes the defender of the Faith for the players religion|
|remove_interest [(Country tag)]||Removes specified country tag from your interest|
|remove_march [(Target Country Tag)] [(Actor Country tag) OPTIONAL]||make a march the specified tag|
|remove_rival [(Country tag)]||Removes a rival.|
|remove_trait [(personality tag)]||Removes a ruler personality.|
|rendertype||Reports what render backend is used|
|reset_economy||Resets global economy statistics|
|reset_god||Resets personal deity|
|reset_migrate||Resets the time you’ll have to wait until migration is allowed again.|
|reset_mission_cancel [(Country tag)]||Resets time to new mission after cancelling old one.|
|reset_powerspend||Resets global powerspend statistics|
|revolt [(Province ID)]||Starts a Revolt in a province|
|revolution_target [(CountryTag)]||Sets the revolution target.|
|rgb(rgb) [(Amount)]||Prints desired amount of random color values to game.log|
|run||Runs effects in specified file|
)] [(Target Country tag) OPTIONAL]
|Adds sailors (default value: 5000)|
|savegame||Creates an savefile.|
|score||Score data dumped to game.log|
|selflearningai||Enables/Disables Self-Learning AI|
|set_consort_flag [(Tag)] [(Flag)]||Sets a global flag|
|set_flag [(Flag)]||Sets a global flag|
|set_leader_trait [(personality)]||Set selected leader’s personality trait|
|set_leader_trait [(personality)]||Set selected leader’s personality trait|
|set_prov_flag [(Flag)] [(Province)]||Sets a flag for a province|
|setmissionaryprogress [(ProvinceID)] [(Amount)]||Sets the missionary progress for a province.|
|SetRandomCount||Sets the randomcount to 0 or arg|
|show_ideas [(Country tag)]||National ideas of the specified country dumped to game.log|
|siege [(Province ID)]||Wins the siege in the specified province|
|smoothframelog||Toggles smooth frame logging|
|spawn [(Province ID)]
|Spawns a unit in a province|
|spawnactor [(Actorname)] [(Province ID)] [(Animation) OPTIONAL]||Spawns an actor with an optional animation|
|spectate(spectate)||Goes into Spectator mode|
|spritelevel [(Sprite level)]||Sets a forced sprite level. Specify no argument to reset.|
|spynetwork [(Target Country tag)] [(Amount)]||Adds spy network with target country|
|stability [(AMOUNT) OPTIONAL] [(Country tag) OPTIONAL]||Changes the stability of the specified country (to maximum without value)|
|state [(Province ID)]||Toggles State for owner of region of province.|
|stats||Stats dumped to game.log|
|tag [(Country tag)]||Switch tag to another country|
|tech [(AMOUNT)]||Gets levels in all technology types|
|test_achievement [(achievement)]||tests a specific achievement|
|testevent [(Event ID)] [(Character ID)]||Tests an event without triggering it|
|testmission [(Mission Name)]||Tests a mission without triggering it|
|texture_usage||Prints texture usage|
|ti(debug_ti)||Toggles Terra Incognita on/off|
|time||Displays the current time in the command box.|
|timer||Prints out debug timing info|
|timer_reset||Resets debug timing|
|timer_restart||Restarts (resets and starts) debug timing|
|timer_start||Starts debug timing|
|timer_stop||Stops debug timing|
|trust [(Target Country tag)] [(Amount)]||Adds trust with target country|
|update_loc [localization tag]||Updates the localization tag file|
|validateevents||Validates all events without triggering it|
|vassalize [(Target Country Tag)] [(Actor Country tag) OPTIONAL]||Vassalize the specified tag|
|version||Prints the game version|
|victorycard||Force enables victory cards in singleplayer|
|window(wnd) [Arguments: open/close] [window gui name]||Opens or closes the specified window|
|winwars||Gives max war score in all wars for the country|
|yesman||Toggles AI positive responses (on: always accept; off: normal response)|
For someone with great interests in Historic Strategy Games, Europa Universalis IV is most recommended. Very few games manage to manipulate the grand sweep of history.
Europa Universalis 4 Cheats does that effectively and makes it fun to play with a decent level of complicacy and a great learning curve.
GTA or Grand Theft Auto is a series of open world action-adventure video games that was initially developed by David Jones and Mike Dailly. The name refers to the term used colloquially in the USA for relating to automobile theft.
1997 marked the release of The first game of the series and almost 15 years later, after rolling out several more editions of the game, the latest instalment of the game- Grand Theft Auto 5 or GTA 5 was released in 2013.
This game is the fifteenth instalment of the series and has been primarily designed by Rockstar North, a company which was formerly called DMA Designs.
The game was initially launched only on the PlayStation 3 and Xbox 360 platforms in September 2013 but was followed by an update to the PlayStation 4 and Xbox One on 18 November 2014. The PC version of the game came nearly two years from its original release on 14 April 2015.
History Of GTA 5 Gaming:
GTA 5: Most video games fanatics and even the people who have never played video games knows the name of the GTA series.
This is an action-adventure video game that was developed by Rockstar North and was published by Rockstar gamesfor Microsoft Windows, PlayStation 3 & 4 and Xbox 360 & One.
The game is set in the fictional state of San Andreas (Just like previous versions, but better) which is roughly based on Southern part of California.
It is a single player story type game and it follows three criminals and their tremendous efforts to perform various heists and robberies while under pressure from a government agency.
The best part about GTA is that it’s open world design allows players to roam around its open countryside. And the hypothetical city of Los Santos, which could be safely assumed that it’s based in Los Angeles.
Here the players can do literally whatever they desire.
Grand Theft Auto GTA 5 Features:
- The visuals of GTA 5 has been highly praised since its release on PS4 and Xbox 360. But the PC version graphics are seemingly even better with the right hardware capable of running the game at 1080p resolution with more than 60fps and 4K resolution.
- One of the main reasons for the massive size of the game is the huge maps that come along with it. Hence it is not a surprise that the maps of GTA5 are bigger than the combined maps of GTA4 and Red Dead Redemption. The map has been estimated to be 27.5 square miles/71.2 km2.
- The inclusion of features like Video editing and the Director Mode allows players to make their videos while playing the game. Along with recording and editing the videos with various camera effects and sound options, the players can also share them online.
- Players have greater freedom in completing the missions as per their choice which includes making their plans unlike other open world games (and GTA4) where the player is restricted to ensure adherence to the game plot.
- The music in the PC version of the game is also more improved as it includes an additional radio station and players can make their soundtracks too.
- There are three main protagonists to the game plot and players can choose any of them as their playing character.
Different Categories In GTA 5 Cheats:
- Player effects (like invincibility, drunk mode, explosive ammo and super jump);
- Items cheat (like giving weapons and parachute);
- World effects (like change weather, moon gravity and slow motion); and
- Spawn vehicles (like the Duke O’Death, Buzzard and other cars and motorcycles).
Therefore, if you’re looking for Grand Theft Auto 5 cheats you’ve definitely come to the right place.
Cheats are a very prominent part of the GTA series and if anyone claims that he’s never played the game with cheats, they’re simply lying.
To generalize the cheat codes, there are basically two types of cheat codes.
1. Cell phone cheats.
2. Button cheats.
Cell Phone Cheats were introduced in the GTA series since GTA IV and since then have been a favourite among the gamers.
This feature allows the players to enter cheats by typing in certain numbers on their cell phone just like we do in real life. (Except that we don’t have cheats in real life. Such deep. Much wow.)
The button cheats are available on all the platforms. And in order to access that, you will have to enter the GTA 5 cheats codes on the gamepad just like we used to do in our classic GTA games.
How To Use GTA 5 Cheats?
These codes must be executed fairly quickly. A tiny indication will appear above the map which will ensure you that your cheat has successfully been activated.
It is noteworthy that entering these cheat codes shall disable your Achievements and Trophies. But fortunately only for the current session that you are playing. All you gotta do to get back your achievements and trophies is that to reset your game.
Cheat codes are offered by the developers from GTA 5 cheats for people.
Who has got nothing to do, are a bit bored and crave to cause maximum destruction and nuisance on the streets, and also for those of us who are just way too lazy to play the game properly. Cause having the patience to get through the game is too mainstream.
GTA 5 Cheats were actually intended for testing and development purposes.
But I would be lying if I claim that they don’t make the game easier to play.
- First, by getting back our main characters Michael/Trevor/Franklin’s health.
- Second, by increasing ammunition (even unlimited).
- Third, by evading the police wanted levels.
However, many of these cheats have quite fascinating or strange effects, and such cheats are purposely added so that the players could get a comic relief, or make the gameplay more exciting.
It is also to be remembered that these cheats can be deactivated by re-entering the code.
Complete List Of GTA 5 Cheats:
Player Effects Cheats:
Challenging the concept of cheats giving players an advantage, Drunk Mode will muddy your screen and prevent you from walking in a straight line.
|Drunk mode allows you to toggle the visual effect of the blurred screen, and your character will sway when idle and stumble when walking. The same effect is achieved by drinking too much..!|
|Explosive Ammo Rounds:
Because the damage caused by the stopping power of a bullet just isn’t enough sometimes.
|Causes all shots from all weapons to cause an explosion, dealing a higher amount of damage. It also causes certain objects and characters to be set on fire, and pushed away from the blast.|
|Explosive Melee Attacks:
Your punches and kicks are literally explosive!
|All melee attacks cause explosions which don’t harm your character, but have the same effects as Explosive Ammo otherwise. Opponents will the tossed away and set alight.|
Increases your maximum sprint speed
|Your character will sprint significantly quicker with this cheat. It only becomes active when you’re actually sprinting, not during simple movement.|
Increases your maximum swimming speed
|Pretty self explanatory. You swim quicker both on the surface and underwater|
Your bullets will set things on fire upon impact
|Like the Explosive Ammo cheat, this will affect all weapons and all shots fired. Instead of causing an explosion, this will simply set objects and PEDs alight.|
Works for 5 minutes before you need to re-enter the code
|While this cheat is active, the player character will not take any damage. Applies to being shot, hit, run-over, falling from high altitudes, remaining under water after breath runs out and stubbing toe on furniture. Stepping on Legos still hurts, though.|
|Lower Wanted Level:
Takes one star off of your wanted level
|If the police are giving you too much trouble, use this cheat to instantly lower your wanted level. If you’ve got several stars, you’ll need to use it multiple times.|
|Max Health & Armor:
Increases your health and armor back to full
|Refills your health and armor bars instantly. It doesn’t keep it that way though, so if you’re nearing death again, you’ll need to re-use the cheat.|
|Raise Wanted Level:
Add one star to your wanted level
|In case you’re too lazy to, I don’t know, hit a pedestrian or something, this cheat will add a wanted star. You can use it as many times as you want, but the wanted stars are capped at 5.|
Recharges the special ability of your character
|Instantly recharges the special ability bar of the player character. Can be used as many times as you wish.|
Spawns you mid-air for a skydiving free fall and no way to use a parachute! The only way to possibly survive is to press forward on the left analog stick and hit a wall or the ground head on
|Using this cheat will instantly teleport you to a high altitude location exactly above where you were when you used it. Just a warning though – parachutes are disabled by the cheat.|
|Slow Motion Aim:
Gives you a lot more time to aim. Enter 4x for increased effect, fifth time disables cheat
|Slows down time a bit while aiming down sights, allowing for greater precision. Stacks up to four times, at which point time is slowed to a crawl.|
|Bigfoot (Sasquatch) Mode
Yes, you can transform into Bigfoot!
|Re-skins the player character model as Bigfoot by eating a special peyote. Warning: high effort!|
|Gaming Facts to Put You in Control:
Leap tall buildings in a single bound
|Significantly increases jump height and distance. Holding jump will further amplify the effect.|
Gives you a parachute
|Instantly adds a parachute to your inventory. No payment required.|
Gives you all the weapons along with ammo!
|Adds all weapons in game to your inventory, with full ammo. Again, no payment required.|
World Effects Cheats:
Rotates through sunny, clear, cloudy, smoggy, overcast, rainy, thundery, clearing and snowing
|Using this cheat will allow you to cycle through all of the available weather settings in the game. Essential for Chiliad clue hunting.|
Enables you to select and play the game as any character or NPC
|Pretty much god-mode. Technically, this is meant for making videos, but what the hell.|
Enter a vehicle after activating this cheat to experience less gravity
|This lowers the gravity value in the game, allowing you to jump higher and to float a bit.|
Also known as drifting and/or slidey cars
|Spreads jam on all surfaces and wrecks the handling of all cars. Use to make your drift montage look better than your skills would allow.|
Enables you to slow down gameplay. Enter 3x for increased effect, fourth time disables cheat
|Like slow-mo aiming, but this is active all the time. Stacks three times instead of four.|
Spawns you a good old BMX bicycle
|In case you really want to break one of your bones. No damage, random color.|
Spawns the Buzzard small attack helicopter (with weapons)
|Small copter, big bang. Some missions benefit greatly from this vehicle.|
Spawns you the “Caddy” golf cart
|If you want to look rich, lazy and decadent, go for this ride. It will probably lower your life expectancy though.|
Spawns the Comet, a two door sports car
|You either have no sense of practicality, or are having a midlife crisis. Both work.|
Spawns the crop duster plane
|Chemtrails, man. Chemtrails.|
Spawns your very own stretch limousine
|Because screw everyone else on the road. That said, everyone will think you rented it.|
Spawns the PCJ-600 sports motorbike
|If you’re not wearing a helmet, you’ll die horribly. If you are, you’ll just die.|
|Spawn Rapid GT:
Spawns you the Rapid GT, another two door sports car
|It may be quick, it may look good, but it’s practically made of paper. Good luck with insurance.|
Spawns the Sanchez, which is a dual-sport (dirt) bike
|No one will care what you do with this unless you record it and post it on YouTube. GoPro not included.|
|Spawn Stunt Plane:
Spawns a fixed-wing stunt plane
|Do you want to crash? Because this is how you crash.|
Spawns the Trashmaster garbage truck
|Well, you have an… odd hobby. At least it’s pretty damn durable.|
Special Vehicles Cheats:
|Spawn Duke O’Death:
Unlock by completing the “Duel” random event
|This is our most popular cheat. Why? Because the car is black, has a cool name and rams stuff.|
|Spawn Kraken Sub:
Unlock by completing the “Wildlife Photography Challenge” (snap pictures of all 20 animals in the game)
|The most comfortable way to explore the seabed around Los Santos.|
|Spawn Dodo Airplane:
Unlock by completing the “Sea Plane” random event
|Because naming your vehicle after an extinct race is totally a good omen. Technically it can land on water, but that depends on you too.|
GTA 5 broke all sales records in the industry by grossing 800 million USD on its first day of sales and over 1 billion USD over the initial three days of sales.
Critics consider it as one of the best seventh generation games, and it has featured extensively in the “Top 100 games” of all time list published by several highly regarded gaming publications.
The GTA series has undoubtedly been one of the most popular games over the last two decades. And it’s the latest edition lived up to all the hype as evidenced by the record-breaking 80 million copies sold to date since its release.
ARK: SURVIVAL EVOLVED:
Ark: Survival Evolved is an action-adventure-survival First Person/Third Person Perspective video game developed by Studio Wildcard in collaboration with Instinct Games, Efecto Studios, and Virtual Basement. The game’s world is called ARK.
In the game, players must survive being stranded on an island filled with roaming dinosaurs and other prehistoric animals, natural hazards, and potentially hostile human players.
Some Important Features of ARK Survival Evolved:
The offline campaign mode of the game is well developed with a gradually decent Difficulty Curve. There is a great storyline alongside which will immerse you greatly into the game. The progress in the Campaign will eventually lead you to unveil various secrets and purpose of the ARK which will surely boost your excitement.
As you progress in the game, the difficulty level increases exponentially, and it becomes challenging to survive but exciting at the same time. Exploring numerous caves will make your encounter with Dangerous bosses such as Flame throwing Dragons and Mega Spideys.
There are sixty species of Dinosaurs in the Game. You can Tame various species by feeding food when they are Rendered unconscious or by using kibble. After a species is tamed, you utilize its various abilities and statistics such as speed, health, and damage.
Building Your Base:
After playing the Game for some time, you will be required to build a base for safety, resource building and storage and technological advancements.
As you will progress in the game, you will acquire more and more resources for building components such as pillars, foundations, flfoors, doors, windows, etc. and hence, your base becomes more and more advanced as you move ahead in the game.
Positioning and protecting the base from various creatures requires a bit of strategic thinking, the smarter you execute, the easier will be your way further.
You also have control over the material which can be used to build your base. Using Metal to build structures is a most durable option as there are least options to damage this structure. A full-fledged steel fortress would comprise of various advanced components such as electric lighting, Blast Furnace, and Gas Generators.
Multiplayer gameplay is available in both PvE (where players cannot kill each other) and PvP (where players can kill each other) servers.
The tribal mode of play is more favourable where players can come together and form tribes so that they can divide the labour and progress collectively.
Hence, you don’t have to do everything yourself and difficulty level won’t cross the roof.
The element of Fear:
The feeling of real fear in the game is fun, fear of failure, fear of loss, fear of dying always keeps you triggered. Escaping that fear can be dramatic, and the tragedy of almost getting away can be unforgettable.
The number of creatures and their thrilled appearances always adds up to the fear, and the AI is impressive and will always please you visually making the experience immersive and exciting.
Admin Commands for ARK: Survival Evolved
If you desire to use an ARK: Survival Evolved console commands, you’ll first need to open the console (obviously). This can be done by pressing the TAB key. And if that doesn’t work, you’ll gotta to make a quick adjustment in the game’s .ini file. If you need ARK: Survival Evolved admin commands on Xbox One then you can check out this also.
In order to do that, go to:
and open the .ini in any text editor like Wordpad or similar. Scroll down to the bottom of the document and look for the line ‘+ConsoleKeys=Tab‘. In front of the line, you should observe a semicolon (;). All you need to do is, delete it, save the .ini file, and the ARK admin commands should now work in-game (If you followed the instructions properly).
Now you have to type
example = enablecheats pass123
From here you can enter commands.
A lot of ARK commands will require the ‘Enable Cheats‘ command to be used before going further, as well as the ‘Enable Cheats for Player‘ command. It is an absolute must to use this before using to any other command.
The next thing you need to know is, how do you whitelist yourself as an admin. That will enable you to use ARK: Survival Evolved console commands without needing to log in as Admin.
Firstly, create a file in the directory
It should look like this
Note 1: On our control panel this is located in the ‘Configuration Files’ icon.
After doing that, list on each line the Steam64 ID’s you wish to authorise for cheat commands, the users named will be able to cheat without logging in as Admin.
Note 2: Please use”< >” instead of “( )” in the Console Commands.
E.g. “enablecheats (password)” is used as “enablecheats <password>“
ARK: Survival Evolved Admin Commands List:
|ShowMyAdminManager||This will enable the Admin UI|
|enablecheats (password)||It will log you in as the administrator|
|requestspectator (password)||It will allow anyone with the password to
login as a Spectator
|cheat enablespectator||This will destroy your character
and also puts you into Spectator mode
(Used for Whitelisted Admins)
|setcheatplayer true/false||Enables/Disables the cheat menu|
|cheat AllowPlayerToJoinNoCheck (Steam64ID)||Whitelists the persons Steam ID|
|cheat DisallowPlayerToJoinNoCheck (Steam64ID)||Removes the persons whitelist|
|cheat SetMessageOfTheDay (message)||Sets a message of the day that appears
when people join the server
|cheat broadcast (message)||Broadcasts a message to everyone on the server,
and forces their chat window to open
|cheat ServerChatToPlayer (“PlayerName”)||Sends a private message to the player associated with that name|
|cheat ServerChatTo (“Steam64ID”)||Sends a private message to the player associated with that ID|
|cheat god||Enables godmode, you can not die except you can still drown|
|cheat fly||Provides you with the ability to fly|
|cheat walk||Deactivates flying and allows you to walk again|
|cheat teleporttoplayer (id)||Teleports to the specified player,
use showmyadminmanager to get the 9 digit number
to fill in the (id) field
|cheat slomo 5||Changes the speed on the server
such as player movement,
use slo-mo 1 to revert to normal speed
|cheat playersonly||Freezes absolutely everything except players,
this even includes crafting
|cheat ghost||Turns on noclip
you are able to walk through walls and objects
|cheat forcetame||Instantly tames a dinosaur,
you can even ride it without a saddle
|cheat forceplayertojointargettribe (id)||Forces the player to join the targeted tribe,
get the 9 digit id of the player
by looking at the connected players in the showmyadminmanager list.
|cheat forceplayertojointargettribe (id)||Forces the player to join the targeted tribe,
get the 9 digit id of the player
by looking at the connected players in the showmyadminmanager list.
|cheat forceplayertojointribe (id) (tribeid)||Forces the player to join the tribe,
use showmyadminmanager for the required information
|cheat giveexptoplayer (id) (how much) (tribeshared)(preventsharing)||Gives experience to another player,
use showmyadminmanager for the required information.
Unable to test currently.
|cheat addexperience 1000 0 0||Gives you 1000xp, you can change the value,
and if you change the second 0 to a 1
it will share the xp among your tribe
|cheat giveresources||Add 50 units of each resource in the game
to the every player’s inventory
|cheat infinitestats||Gives the player character infinite food, water, stamina, carrying capacity.
Repeat the command to disable its effects
|cheat listplayers||Shows a list of all players on the server with their SteamID|
|cheat kickplayer (Steam64ID)||Kicks the person from the server|
|banplayer (Steam64ID)||Bans the user from the server|
|unbanplayer (Steam64ID)||Unbans the user from the server|
|cheat destroyallenemies||Destroys all enemies, they respawn eventually.
*WARNING* This includes tamed dinos too.
|cheat hurtme (amount)||Deals x amount of damage to yourself|
|togglegun||Toggles the visibility of your currently equipped weapon/tool|
|cheat settimeofday (timestring)||Changes the time of day, for example, cheat settimeofday 12:00|
|cheat setplayerpos 0 0 0||Moves your character to the specified coordinates position instantly.
|cheat saveworld||Saves the current worldstate|
|cheat quit||Exits the current world, use after saving for a safe shutdown|
|cheat execsetsleeping true/false||Puts your character to sleep/wakes them up|
|cheat enemyinvisible true/false||Makes all creatures ignore you even if you attack them|
|cheat destroyall (classname)||Destroys all objects/dinosaurs of a classname,
refer to the dinosaur or item lists for specific classnames,
also works with structures.
Structure List, Dino List *WARNING*
This includes tamed dinos and all instances of structures
|cheat killplayer (id)||Immediately kills the player,
get the id for the player by opening showmyadminmanager
and looking at the 9 digit number next to their name
in the connected players list
|cheat summon (classname)||Summons specified object/dinosaur at your location.
This command can also be used to summon structures.
Structures will be rotated depending on the players direction.
|cheat giveitemnum (ItemID) (QTY) (Quality) (True/False)||Gives you an item, the list of items with their ID’s can be found here:
Example: giveitemnum 1 1 0 false – gives you a primitive simple pistol.
|cheat givetome||Makes any structure/dino you are currently looking at yours|
|stat fps||Shows your fps, usable by anyone.
commands do not need to be enabled for this
|stat unit||Shows your GPU and CPU stats, usable by anyone.
Commands do not need to be enabled for this
|cheat MakeTribeAdmin||Allows you to force yourself as an Admin within a tribe|
|cheat MakeTribeFounder||Allows you to force yourself to be the tribe founder|
|cheat RemoveTribeAdmin||Allows you to remove admin from the tribe|
|cheat giveitem (ItemName) (QTY) (Quality) (True/False)||Gives you an item of specified
(ItemName) (QTY) (Quality) (True/False).
1 0 false gives you a primitive simple pistol.
A list of (code)(ItemNames)(/code) can be found here:
Item Class Name List
|cheat giveitemnumtoplayer (PlayerID) (ItemID) (QTY) (Quality) (True/False)||Gives (PlayerID) an item of specified (ItemID) (QTY) (Quality) (True/False).
giveitemnumtoplayer 399414114 1 1 0 false gives (PlayerID) a primitive simple pistol.
A list of (ItemIDs) can be found in List/Ark_Item_List.pdf.
(PlayerIDs) can be found using ShowMyAdminManager.
|cheat giveitemtoplayer (PlayerID) (ItemName) (QTY) (Quality) (True/False)||Gives (PlayerID) an item of specified
(ItemName) (QTY) (Quality) (True/False).
giveitemtoplayer 399414114 “Blueprint’/Game/PrimalEarth/CoreBlueprints/Weapons
1 0 false gives (PlayerID) a primitive simple pistol.
A list of (ItemNames) can be found here: Item Class Name List.
(PlayerIDs) can be found using ShowMyAdminManager.
|cheat ClearPlayerInventory (PlayerID) (bClearInventory) (bClearSlotItems) (bClearEquippedItems)||Allows you to clear inventories of Players by ID,
find the (PlayerID) using ShowMyAdminManager.
Example:ClearPlayerInventory PlayerID 0 0 0. 0=False, 1=True.
|cheat GiveAllStructure||Gives every structure that’s connected to the current chain to you.|
|cheat SetTargetPlayerBodyVal int (0-30), float (0-1)||Changes a character’s body scaling for that region.
Example: cheat SetTargetPlayerBodyVal 0 0.
|cheat SetTargetPlayerColorVal int (0-2), float (0-1)||Changes a character’s body color for that region.
Example: cheat SetTargetPlayerColorVal 0 0.
|cheat destroymytarget||Destroys the object / dinosaur you are looking at.|
|cheat SetTargetDinoColor (ColorRegion[int32]) (ColorID[int32])||Sets the dino you target to specified color/s.
Example: cheat SetTargetDinoColor 0 0.
Use printcolors command to see what colours there are.
Alternative: Dino Color Generator Site
|printcolors||Shows the colours available to use with Set Color commands.|
|cheat destroywilddinos||Destroys all Wild Dinos on the map. They respawn.|
|givecolors (amount)||Will give you every dye in the amount specified.|
|cheat SpawnDino (blueprintPath) (spawnDistance) (spawn-Y-offset) (Z-offset) (DinoLevel)||Allows you to spawn a Dino at a certain coordinate
and at a specified level.
Dino Blueprint List
|cheat destroytribestructures||Destroys all instances of the structures of
the tribe you are currently looking at
|cheat destroytribedinos||Destroys all instances of the dinosaurs of
the tribe you are currently looking at
|cheat destroytribeplayers||Destroys all instances of the players of
the tribe you are currently looking at
All in all, ARK: Survival Evolved has a great open world environment, and the struggle for survival is immersive, and one will enjoy the learning curve and the aesthetically wonderful aspects of the game.
Also, if you have crazy Jurassic Park fantasies, you can always fulfil some by riding dinosaur creatures and shooting pterosaurs out of the air with a rifle.
You will also enjoy the PvP and PvE modes because competing and play with real-time players is always more exciting than single-player gameplay.
Even after hours of Menial Grinding, losing and collecting resources, again and again, dying to some Deadly Creatures, you will always get magnetized back to playing it because of its impressive gameplay mechanics and amazing plot.
4.5.2 Take care of Improve Log (12/27)
Edition 4.5 had some unstable difficulties. I have solved many difficulties through ample screening. And I adjusted the balance a bit. i recommend download it once again.
It is not probable to operate in the remaster. You need to both downgrade to 1.16.1 or put in and operate the Rib version. The 4.5.2 Zip file contains the 1.16.1 patch file
4.5.2 Take care of Improve Log (12/27)
Edition 4.5 had some unstable difficulties. I have solved many difficulties through ample screening. And I adjusted the balance a bit. i recommend download it once again.
1. Defend battery overlay crush has been set.
2. ‘Pylon’ Lo file crush has been set
3. ‘Oracle’ bug has been set
4. ‘Valkyrie Boomber Mod’ Tooltip Crush has been set
5. ‘Larva Spawn’ time has been decreased.
6. Incorporate ‘Roach’ output picture.
7. Included ‘Robotic, Citadel’ output animation.
8. ‘Gateway’ script crush has been set.
9. Some other balance adjustment.
(Bug reporting, opinions is welcome)
Kysxd : GPTP Code support
neomail12543 : Baneling GRP, Oracle Grp, BroodLord GRP, Cocoon GRP, Graphics is just amazing.
Jun3hong : Oracle Portrait, BroodLord & Cocoon wireram
******Starcraft SOR 4.5 Patch Be aware*****
1. The history display screen of the map variety window has improved.
2. At the start of the mlee recreation, the map will be displayed like Starcraft 2.
3. Most ICONs remained organic.
1. “Chrono Raise” will be quickly cast at mlee recreation 1st.
2. ‘Gateway’ has output animation.
3. The assault purpose is extra to “Sanctum (Defend Battery)”.
4. Some of the “Corruptort” and “Void Archon” systems will be exchanged.
“Corruptor” can no more time use “Plague” and “Spawn infested Terran”, you can use “Frenzy”.
5. The inhabitants of “Arbiter” will decrease.
6. The assault judgment of “Tempest” will be much better.
7. Cool time is given to hurry system of “Zealot”.
8. “Stalker” assault graphic and impact judgment will transform. 1 x 1 -> 2 x 1
9. The identify of “Pylon (Obelisk)” graphics has improved.
10. The graphics of “Oracle” has improved. “Aurgus Combustion” improved to
“Stasis Reveal”. Paralyze properties and latent units and reveal their eyesight.
11. The “Oracle” assault method has improved.
“Intelligent Targeting” is used and assault without delay is probable.
12. “Scout” graphics and assault approaches have improved. Relocating photographs like StarCraft 2 phoenix are probable.
13. “Scout” focused enhance “Anion Pulse – Crystals” has been extra to “Fleet Beacon”.
1. “SCV” velocity enhance has been deleted.
2. “Voyager” graphics have been improved. The way of assault, the sound has improved. The moving velocity has decreased.
3. “Voyager” focused velocity enhance has been extra to “Control tower”.
4. The ‘Mod Change’ ability of ‘Valkyrie’ involves an enhance.
5. The “Valkyrie” mode switching time will be more time. (.4 sec -> 1.8 sec)
6. The inhabitants of ‘Siege Tank’ will improve to 3.
7. The assault velocity in “Siege Method” decreases. (70% of Default -> 94%)
8. The Siege Tank assault sound has been improved.
9. The motion velocity of “Anaconda” has amplified, the assault sound has improved, and the graphics have been slightly improved, and the air assault has been slightly improved.
10. The “Viper” graphics have been improved, and the classic assault method has been deemed to be incredibly powerful, tremendously altering the method of assault, allowing for for airborne attacks, with populations ranging from 2 to 3 Boost.
11. When upgrading the “CMC 375”, all existing marines will also get energy.
12. “Nano Fit” involves “Ghost Compound” and has decreased resilience.
13. Asked for price tag of “C-141AC Rifle” amplified to 300/300.
14. “Missile Launcher” in “Sience Vessle” has been eradicated, “Hive Head Divergence” has been extra, and all the units inside the scope are gathered in a person put.
15. The price tag of “Spider Mine” has been improved to 200/200, and the advancement time will be more time
16. “Adjutant” vitality bug has been set.
17. “Comsat Station” area has decreased slightly.
1. “Larva Raise” of “Queen” has been improved to “Spawn Larva”, Larva is created specifically immediately after a specific period of time.
2. “Hatch Nydus” can be utilised only when.
3. ‘Baneling Nest’ has been extra.
4. “Baneling” graphics, the way of assault improved. The base Armor has amplified by 1.
5. I was capable to enhance the velocity of “Baneling”.
6. The base Armor of “Hydralisk” has amplified by a person.
7. “Decimator” identify, graphics, assault method improved. I do not take in vitality every single assault..
8. The assault of “Venomous” has been deleted.
9. “Get rid of Count” will go up to the enemies who died in “Poisonous Swarm”.
10. “Spawn Infested Terran” vitality improve to 150.
11. The time of “Unstable infested terran” is decreased to 13 seconds.
12. “Infested Terran” attacks suicide bombs without shooting guns.
13. “Roach” assault velocity enhance was improved to Armor enhance.
Now, companies are putting their energy and money into cybersecurity as they try to protect themselves from digital threats.
But that focus reflects more than the growing landscape of cyber threats; it also reflects the relative lack of focus—or at least broad progress—on other health IT topics in 2017. Interoperability continues to elude the industry, delays in electronic health record requirements mean old technology can stick around for a bit longer, and general uncertainty stymies confidence in what comes next.
If there was a bright spot in healthcare’s technological progress in 2017, it was telemedicine. The majority of providers now offer telehealth services. In May, Texas became the final state to allow telemedicine visits without in-the-flesh preliminary meetings, symbolizing the acceptance of the practice across the country.
There were important shifts—a new head of the Office of the National Coordinator for Health Information Technology, for instance, and an electronic health record deal between Cerner and the VA—that point to a 2018 in which health IT buzzwords, like interoperability and “meaningful,” will continue to evolve, as the industry insists upon technology that doesn’t just sound good but actually makes good on its patient-care promises.
In the most high-profile attack of the year, hackers unleashed the WannaCry ransomware into hundreds of thousands of computers —including those at the U.K.’s NHS—around the world in May. The software took over, encrypted files, and required ransom in return for decryption.
Soon after WannaCry wreaked havoc on information systems, hackers let loose another piece of malware, dubbed NotPetya. That malware took down several healthcare organizations in the U.S., including Merck and Nuance. It took Nuance weeks to come back online after the attack.
“There was a huge switch this year in the threat world,” said Mac McMillan, CEO and co-founder of privacy and cybersecurity consulting firm Cynergistek. “Now, threat actors have decided it’s ok to disrupt a hospital and affect patient care so they can extort money,” he said. “That’s a big deal. It basically points to the concept that they will risk patient safety to commit a crime.”
As attacks have increased, so has vigilance. But McMillan worried that people still aren’t going to really take action until someone gets injured because of a cyberattack.
Nevertheless, the Health Care Industry Cybersecurity Task Force took a proactive step in June, releasing recommendations for new security frameworks and amendments to anti-kickback laws.
Meanwhile, most healthcare organizations have implemented cybersecurity training programs. Some even send out fake phishing attacks to teach employees how to recognize malicious emails.
The focus on email makes sense, since it’s the most common entry point, followed by network servers, according to the Office for Civil Rights Breach Portal. Overall, by the end of November, HHS received 314 breach reports since the beginning of the year, affecting 4.7 million people.
Along with email, the industry has also recognized another potential point of entry: internet-connected medical devices. A hacker could break into a health system’s entire network through an internet-enabled pacemaker. Or the hacker could make the pacemaker malfunction. That concern led to the recall of 465,000 Abbott pacemakers in August.
Theoretically, if a medical device were on the same network as a hospital’s EHR, hackers could also break into the EHR through the device, using it as a point of entry to all the data in the network just as they might break into a home network through a connected device like an Amazon Echo or Google Home.
Certified EHRs and regulatory relief
The very technology that hackers take advantage of to compromise data is the same technology that providers take advantage of to improve patient care. While electronic health records help providers reduce unnecessary tests and treatments, they’re also a bane for physicians who spend about half of each day working with EHRs.
“There still remains a real frustration around EHRs and usability and whether or not there should be federal mandates to use technology as opposed to incentives to use it,” said Anders Gilberg, senior vice president of government affairs for the Medical Group Management Association.
The CMS tried to help with that administrative burden by putting off requirements for physicians and Medicare-eligible hospitals to use 2015-certified EHR technology, allowing them to use 2014-certified EHR technology for another year without being penalized. That change gave providers more leeway in software choice, preventing what would have been last-minute scrambling to get certified EHRs in place and protecting them from penalties.
“The thing they are not calling for is the demise of the meaningful use program,” pointed out Leslie Krigstein, vice president of congressional affairs for the College of Healthcare Information Management Executives.
The ONC also tried to reduce the regulatory burden on vendors, announcing in September that it would allow vendors to “self-declare” meeting most of the criteria for getting their products certified. The agency said the change would make the ONC Health IT Certification Program more efficient.
But some worried that deregulation could put patient safety at risk.
That was the concern with eClinicalWorks’ software. The company found itself in legal trouble a couple of times in 2017 for lying about its software’s capabilities. In one case, a patient claimed he couldn’t ascertain from his EHR records when he first had symptoms of cancer. In May, the vendor settled a different case with the government, agreeing that it and some of its employees would pay $155 million for misleading regulators.
Telemedicine was a clearer technological bright spot for providers in 2017. Providers and telemedicine companies say the technology could cut costs. They also say it could broaden access to healthcare, which it did in the aftermath of the the hurricanes that swept the southern part of the country this fall. Then, some companies offered their services for free to those in hurricane-hit areas.
But telemedicine is still somewhat nascent. Though most states have telemedicine parity laws that require commercial payers to reimburse in-person and telehealth encounters equivalently, and there’s legislation pending to expand Medicare coverage, limited reimbursement stymies the technology.
“Medicare is behind and is just catching up,” said Alexis Gilroy, chair of the American Telemedicine Association’s business and finance group. “There’s been a misperception of increased utilization and cost to the Medicare program by opening up telemedicine.”
The VA has been leading the charge for telemedicine lately. In August, VA Secretary Dr. David Shulkin announced the VA’s “anywhere to anywhere” healthcare initiative, which would allow providers to care for patients virtually across state borders, so matter where the providers or patients are. In November, the House passed a bill that would allow VA healthcare providers to do just that.
Interoperability—or the lack thereof
Healthcare is still an industry of data silos, with patient data held apart by different EHRs. The 21st Century Cures Act tasked the industry with improving interoperability, and it also prohibited data-blocking. But though systems are getting better at sharing information, they’re not truly interoperable yet.
Take Epic’s Share Everywhere, for instance, announced in September: A patient can grant any provider access to his or her records, which are viewable through a web browser. But that’s it—that records are not integrated into the receiving provider’s EHR.
While the feature is important step forward, the technology is still more about providing access to data, rather than actually true interoperability.
Critics of the VA’s EHR have long complained about the lack of interoperability between it and the DoD’s system. That may soon change, though, thanks to Cerner, whose technology the DoD contracted to use in 2015 and whose technology the VA will begin implementing as soon as a contract is signed (imminently, is the word on the street).
“The age of interoperability is upon us,” said Chuck Christian, vice president of technology and engagement for the Indiana Health Information Exchange. “The industry has realized that in order for us to truly have an impact, we need more information about the patient than just what is contained in our (EHR).”
Edition .15 of the mod.
-Preset nationwide concentration tree localisation.
-Additional an excess tune.
-Preset minister localisation (Images however lacking).
-Additional an buy of struggle (6 divisions in 1936, 9 divisions in 1939).
-Additional army factories.
Caravan Choices adds a set of variables that can be modified to alter caravan speeds in the entire world map.
Caravan Choices Mod adds options to alter distinct movement costs used to caravans:
-Movement velocity multiplier
-Charge reductions for each street variety
-Applies pawn movement modifiers to all forms of terrain
All variables are loaded with the default values and the default values are displayed in the label if you desire to revert to them at any stage. Mod applies adjustments at run-time with harmony patches, so this mod can be additional, taken out, or altered at any stage without the need of difficulties.
AVE is the author of the unique caravan velocity correct, and all the credit history for the get the job done finished to use pawn actions costs to all terrain is dependent on his get the job done, with insignificant adjustments to make it B18 compatible. This mod does not alter caravan carrying ability. This mod must be compatible with any other mod that adjusts or modifies caravans.
Those were the biggest healthcare fraud and abuse recoveries reported by the U.S. Department of Justice in 2017.
For the fiscal year ending Sept. 30, Justice recovered more than $2.4 billion in total settlements and judgments from healthcare firms for alleged fraud affecting Medicare, Medicaid and TriCare.
This is the eighth consecutive year that the department’s civil health care fraud settlements and judgments have exceeded $2 billion, with a healthy chunk of that coming from an electronic health record system vendor.
The vendor, eClinicalWorks, along with some employees paid $155 million to resolve allegations that they falsely obtained certification for the company’s EHR software by concealing from its certifying entity that its software did not comply with the requirements for certification.
As a result of the deficiencies in its software, the company allegedly caused physicians who used its software to submit false claims for federal incentive payments. The government also alleged that eClinicalWorks paid unlawful kickbacks to certain customers in exchange for promoting its product.
The biggest healthcare recoveries came from the pharmaceutical industry. Drug manufacturer Mylan paid $465 million to resolve allegations that it underpaid rebates owed under the Medicaid Drug Rebate Program by erroneously classifying its patented drug EpiPen as a generic to avoid paying higher rebates. Mylan paid $231.7 million to the federal government and $213.9 million to state Medicaid programs.
Shire Pharmaceuticals paid $350 million to resolve allegations that it and the company it acquired in 2011, Advanced BioHealing, induced clinics and physicians to use or overuse its bioengineered human skin substitute by offering lavish dinners, drinks, entertainment and travel; medical equipment and supplies; unwarranted payments for purported speaking engagements and bogus case studies; and cash, credits and rebates.
In addition to the alleged kickbacks, the settlement also resolved allegations brought by whistleblowers that the two companies unlawfully marketed the skin substitute for uses not approved by the Food and Drug Administration, made false statements to inflate the price of the product, and caused improper coding, verification, or certification of claims for the product and related services. The settlement included $343.9 million in federal recoveries, and another $6.1 million in recoveries to state Medicaid programs.
Life Care Centers of America and its owner agreed to pay $145 million to settle allegations that it caused skilled nursing facilities to submit false claims for rehabilitation therapy services that were not reasonable, necessary, or skilled. This was the largest civil settlement with a skilled nursing facility chain in the history of the False Claims Act.
The government alleged that Life Care instituted corporate-wide policies and practices designed to place beneficiaries in the highest level of Medicare reimbursement irrespective of the clinical needs of the patients, resulting in the provision of unreasonable and unnecessary therapy. Life Care also allegedly sought to keep patients longer than necessary in order to continue billing for rehabilitation therapy.
In some cases, individual owners and executives of healthcare firms agreed to be held jointly and severally liable for settlement payments.
Girish Navani, Rajesh Dharampuriya, and Mahesh Navani, three founders of eClinicalWorks, agreed to joint and several liability for their company’s $155 million settlement.
Forrest Preston, the owner of Life Care Centers of America, agreed to joint and several liability for his company’s $145 million settlement.
Nicholas and Gregory Melehov, the owners of Medstar Ambulance Inc., agreed to be jointly and severally liable for a $12.7 million settlement with their company.
The Justice Department also obtained more than $60 million in settlements and judgments with individuals under the False Claims Act that did not involve joint and several liability with the corporate entity.
After 21st Century Oncology paid $19.8 million to resolve allegations that it billed federal healthcare programs for medically unnecessary laboratory tests, Justice secured separate settlements with various individual urologists, including a $3.8 million settlement with Dr. Meir Daller, resolving allegations that the physicians referred unnecessary tests to a laboratory owned and operated by 21st Century Oncology.
Dr. Robert Windsor, a pain management physician, agreed to a $20 million consent judgment to resolve allegations that he billed a federal healthcare program for surgical monitoring services that he did not perform and for medically unnecessary diagnostic tests.
Dr. Gary Marder, owner and operator of the Allergy, Dermatology & Skin Cancer Centers in Port St. Lucie and Okeechobee, Fla., agreed to an $18 million consent judgment in connection with the performance of radiation therapy services. Joseph Bogdan, the owner of AMI Monitoring, agreed to pay $1 million to resolve liability for his alleged involvement in billing Medicare for higher and more expensive levels of cardiac monitoring services than requested by the ordering physicians. Siddhartha Pagidipati, the former CEO of Freedom Health, agreed to pay $750,000 to resolve liability for his alleged involvement in an illegal scheme to maximize payment from the Medicare Advantage program.
After the report was released, the Justice Department announced another sizable settlement. Kmart Corp. agreed to pay $32.3 million to settle allegations its pharmacies caused federal health programs to overpay for prescription drugs by not telling the government about discounted prices.
The Department of Justice announced the settlement agreement Friday. A whistleblower lawsuit alleged Kmart offered discounted prices to customers who paid in cash through club programs but didn’t report those discounts to federal health programs such as Medicare Part D and Medicaid.
The Department of Justice says the agreement is a part of a $59 million settlement that includes a resolution of state Medicaid and insurance claims against Kmart. The whistleblower will receive $9.3 million.
“Large healthcare recoveries benefit vulnerable Medicare and Medicaid beneficiaries as well as the taxpayers who support these programs,” said Daniel Levinson, HHS’ Inspector General, in a written statement.
At any time wished to have extra units effectively look no further.
1st of all you want Empire at War Forces of Corruption.
This is a mod I personally produced to have extra entertaining and make a much better Star Wars knowledge.
Version: 1. (Final)
Min skirmish credits
Max skirmish credits 1000000000
Place Cap: 999999999
Reinforcement details adjusted any place from 9 to 99999
Planet Values are adjusted to 99999
All planets have stage 5 area station and can have 9 structures
Planet further pop cap for gc 99999
enjoy and have some entertaining.
this is lousy dont play it please i will truly feel genuinely terrible if you do. i got bored and required to get again into doom modding so i manufactured this pile of crap and made the decision i’d upload it. it is just not even a little bit enjoyment.